Spacetug is a short exploration into the concept of physics-based space logistics. Over 17 levels and about an hour you will experience the day in a life of a Spacetug pilot; moving cargo to and from huge cargo vessels, cleaning up the debris of life in space, and assisting military operations in a logistical capacity.
Spacetug is available on Android, Web and Desktop platforms.
Project Length: 4 months
Spacetug was made by myself and two artists, and as a result I took on a general development role, including Project Management, Design and Programming for all parts of the game.