Made in 72 hours for the GDL January Jam, SpaceTrain Simulator is a simple game about delivering cargo in space via train.
I was principally responsible for development of the game, with 3D assets and music provided by team mates.
As a gamejam project, it’s highly unpolished. It’s recieved some media attention, most notably by the popular youtuber NerdCubed. As of April 2017, it has had over 3000 downloads.