One day I'll make the perfect game about the life of a multi-dimensional train driver. Until then, here's some other stuff I've done!
Built in three months to gain experience in the full development, release and support cycle, Spacetug is a physics-based space transportation game putting players in the shoes of a station tugmaster.
DRAGON OF THE WEST
The final project after two years of study at AIE, Dragon of the West is a fast-paced shooter built in three months with an emphasis on murder as you make your way across the Wild West looking for revenge.
YOU. ARE. TRANSMISSION.
Global Game Jam 2018. Fired up to make a cool game after an awful GGJ 2017, You. Are. Transmission. was the child of 48 hours of caffeine and sugar, resulting in an odd take on the FPS genre, with the player acting as the bullet.
Rounding out the first year of study at AIE, Fujin's Flight is a 6 week production. Players take control of a gliding boy as they soar through a Japanese-inspired fantasy landscape.
Made in 72 hours as part of the GDL January Jam, Spacetrain Simulator is an experiment into what life behind the wheel of a train in space would be like. Spoiler: It's kind of like being behind the wheel of a normal train, but in space.